Struct GeometryPoolEntryInfo : ValueType : Object Path C++ Link UnityEngine.Rendering.UnifiedRayTracing.GeometryPoolEntryInfo, Unity.UnifiedRayTracing.Runtime 0x0008 (8 B) align 4 Unity.UnifiedRayTracing.Runtime 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x01validboolPublic0x00010x03padding / unreflected0x00040x04refCountuintPublic Functions 1 SignatureFlagsNativeParamsvoid NewDefault()PublicStatic—0x00 // UnityEngine.Rendering.UnifiedRayTracing.GeometryPoolEntryInfo, Unity.UnifiedRayTracing.Runtime // size 0x0008 (8), align 4 struct GeometryPoolEntryInfo : public ValueType { public: bool valid; // 0x0000(0x01) Public uint8 pad_0[0x03]; // 0x0001(0x03) uint refCount; // 0x0004(0x04) Public void NewDefault(); [Public Static] };