Zdexby TheHolyOneZ
5,562 structs
Struct

MeshChunk

UnityEngine.Rendering.UnifiedRayTracing.GeometryPool.MeshChunk, Unity.Rendering.LightTransport.Runtime Unity.Rendering.LightTransport.Runtime

Members 2

OffsetSizeNameTypeFlags
——vertexAlloc<in the binary>
——indexAlloc<in the binary>

Functions 2

SignatureFlagsNativeParams
void EncodeGPUEntry()—0x00
void get_Invalid()—0x00