Struct GeoPoolMeshChunk : ValueType : Object Path C++ Link UnityEngine.Rendering.UnifiedRayTracing.GeoPoolMeshChunk, Unity.UnifiedRayTracing.Runtime 0x0010 (16 B) align 4 Unity.UnifiedRayTracing.Runtime 0x00x0010 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x04indexOffsetintPublic0x00040x04indexCountintPublic0x00080x04vertexOffsetintPublic0x000C0x04vertexCountintPublic // UnityEngine.Rendering.UnifiedRayTracing.GeoPoolMeshChunk, Unity.UnifiedRayTracing.Runtime // size 0x0010 (16), align 4 struct GeoPoolMeshChunk : public ValueType { public: int indexOffset; // 0x0000(0x04) Public int indexCount; // 0x0004(0x04) Public int vertexOffset; // 0x0008(0x04) Public int vertexCount; // 0x000C(0x04) Public };