Zdexby TheHolyOneZ
5,562 structs
Struct

Allocation

UnityEngine.Rendering.UnifiedRayTracing.BlockAllocator.Allocation, Unity.Rendering.LightTransport.Runtime Unity.Rendering.LightTransport.Runtime

Members 3

OffsetSizeNameTypeFlags
——handle<in the binary>
——block<in the binary>
——Invalid<in the binary>

Functions 2

SignatureFlagsNativeParams
void get_valid()—0x00
void .cctor()—0x00