Zdexby TheHolyOneZ
17,715 classes
Class

AccelStructInstances

: Object
UnityEngine.Rendering.UnifiedRayTracing.AccelStructInstances, Unity.UnifiedRayTracing.Runtime 0x0030 (48 B) align 8 inherited 0x0010 Unity.UnifiedRayTracing.Runtime
implements IDisposable
0x00x0030

Members 5

OffsetSizeNameTypeFlags
0x08m_GeometryPoolGeometryPoolPrivate+1 flags
0x08m_InstanceBufferPersistentGpuArray`1Private+1 flags
0x08m_InstancesDictionary`2Private+1 flags
0x04m_FrameTimestampuintPrivate
0x04m_TransformTouchedLastTimestampuintPrivate

Functions 22

SignatureFlagsNativeParams
void .ctor()2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void get_instanceBuffer()Public+1 flags—0x00
void get_instances()Public+1 flags—0x00
void get_geometryPool()Public+1 flags—0x00
void AddInstance()Public—0x00
void AddInstances()Public—0x00
void AddInstance()Private—0x00
void GetEntryGeomAllocation()Public—0x00
void get_indexBuffer()Public+1 flags—0x00
void get_vertexBuffer()Public+1 flags—0x00
void RemoveInstance()Public—0x00
void ClearInstances()Public—0x00
void UpdateInstanceTransform()Public—0x00
void UpdateInstanceMaterialID()Public—0x00
void UpdateRenderingLayerMask()Public—0x00
void UpdateInstanceMask()Public—0x00
void NextFrame()Public—0x00
void get_instanceListValid()Public+1 flags—0x00
void Bind()Public—0x00
void GetInstanceCount()Public—0x00
void NormalMatrix()PrivateStatic—0x00

Used by 1

types with a member, parameter or interface of this type