Zdexby TheHolyOneZ
17,715 classes
Class

AccelStructAdapter

: Object
UnityEngine.Rendering.UnifiedRayTracing.AccelStructAdapter, Unity.UnifiedRayTracing.Runtime 0x0028 (40 B) align 8 inherited 0x0010 Unity.UnifiedRayTracing.Runtime
implements IDisposable
0x00x0028

Members 3

OffsetSizeNameTypeFlags
0x08_accelStructIRayTracingAccelStructPrivate
0x08_instancesAccelStructInstancesPrivate
0x08_objectHandleToInstancesDictionary`2Private+1 flags

Functions 21

SignatureFlagsNativeParams
void get_Instances()2 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void GetAccelerationStructure()Public—0x00
void get_GeometryPool()Public+1 flags—0x00
void Bind()Public—0x00
void Dispose()PublicFinal+2 flags—0x00
void AddInstance()Public—0x00
void AddInstance()Public—0x00
void AddInstance()Private—0x00
void AddHeightmap()Private—0x00
void AddTrees()Private—0x00
void AddInstance()Private—0x00
void RemoveInstance()Public—0x00
void UpdateInstanceTransform()Public—0x00
void UpdateInstanceMaterialIDs()Public—0x00
void UpdateInstanceMask()Public—0x00
void UpdateInstanceMask()Public—0x00
void Build()Public—0x00
void NextFrame()Public—0x00
void GetInstanceIDs()Public—0x00

Used by 1

types with a member, parameter or interface of this type