Struct IdsOfInstances : ValueType : Object Path C++ Link UnityEngine.Rendering.UnifiedRayTracing.AccelStructAdapter.IdsOfInstances, Unity.UnifiedRayTracing.Runtime 0x0008 (8 B) align 4 Unity.UnifiedRayTracing.Runtime 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04IdOfInstanceintPublic0x00040x04AccelStructIDintPublic // UnityEngine.Rendering.UnifiedRayTracing.AccelStructAdapter.IdsOfInstances, Unity.UnifiedRayTracing.Runtime // size 0x0008 (8), align 4 struct IdsOfInstances : public ValueType { public: int IdOfInstance; // 0x0000(0x04) Public int AccelStructID; // 0x0004(0x04) Public };