Zdexby TheHolyOneZ
5,562 structs
Struct

ShaderDebugPrintInput

: ValueType : Object
UnityEngine.Rendering.ShaderDebugPrintInput, Unity.RenderPipelines.Core.Runtime 0x000C (12 B) align 4 Unity.RenderPipelines.Core.Runtime
0x00x000C

Members 4

OffsetSizeNameTypeFlags
0x08<pos>k__BackingFieldVector2Private
0x01<leftDown>k__BackingFieldboolPrivate
0x01<rightDown>k__BackingFieldboolPrivate
0x01<middleDown>k__BackingFieldboolPrivate
0x000B0x01unreflected bytes to end of ShaderDebugPrintInput

Functions 9

SignatureFlagsNativeParams
void get_pos()Public+1 flags—0x00
void set_pos()Public+1 flags—0x00
void get_leftDown()Public+1 flags—0x00
void set_leftDown()Public+1 flags—0x00
void get_rightDown()Public+1 flags—0x00
void set_rightDown()Public+1 flags—0x00
void get_middleDown()Public+1 flags—0x00
void set_middleDown()Public+1 flags—0x00
void String()Public—0x00