implements IEquatable`1
0x00x0008
Members 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x04 | kRenderTypeTag | ShaderTagId | PrivateStatic+1 flags | |
| 0x08 | m_Ptr | long | Private | |
| — | 0x01 | deprecateDrawXmethods | bool | PrivateStatic+1 flags |
Functions 121
| Signature | Flags | Native | Params |
|---|---|---|---|
| void BeginRenderPass_Internal() | PrivateStatic | — | 0x00 |
| void BeginSubPass_Internal() | PrivateStatic | — | 0x00 |
| void EndSubPass_Internal() | PrivateStatic | — | 0x00 |
| void EndRenderPass_Internal() | PrivateStatic | — | 0x00 |
| void HasInvokeOnRenderObjectCallbacks_Internal() | PrivateStatic | — | 0x00 |
| void Internal_Cull() | PrivateStatic | — | 0x00 |
| void Internal_CullShadowCasters() | PrivateStatic | — | 0x00 |
| void InitializeSortSettings() | Static+1 flags | — | 0x00 |
| void PushDisableApiRenderers() | PublicStatic | — | 0x00 |
| void PopDisableApiRenderers() | PublicStatic | — | 0x00 |
| void Submit_Internal() | Private | — | 0x00 |
| void SubmitForRenderPassValidation_Internal() | Private | — | 0x00 |
| void GetCameras_Internal() | Private | — | 0x00 |
| void DrawRenderers_Internal() | Private | — | 0x00 |
| void DrawShadows_Internal() | Private | — | 0x00 |
| void EmitGeometryForCamera() | PublicStatic | — | 0x00 |
| void ExecuteCommandBuffer_Internal() | Private | — | 0x00 |
| void ExecuteCommandBufferAsync_Internal() | Private | — | 0x00 |
| void SetupCameraProperties_Internal() | Private | — | 0x00 |
| void StereoEndRender_Internal() | Private | — | 0x00 |
| void StartMultiEye_Internal() | Private | — | 0x00 |
| void StopMultiEye_Internal() | Private | — | 0x00 |
| void DrawSkybox_Internal() | Private | — | 0x00 |
| void InvokeOnRenderObjectCallback_Internal() | Private | — | 0x00 |
| void DrawGizmos_Internal() | Private | — | 0x00 |
| void DrawWireOverlay_Impl() | Private | — | 0x00 |
| void DrawUIOverlay_Internal() | Private | — | 0x00 |
| void Internal_GetPtr() | 1 flags | — | 0x00 |
| void CreateRendererList_Internal() | Private | — | 0x00 |
| void CreateShadowRendererList_Internal() | Private | — | 0x00 |
| void CreateSkyboxRendererList_Internal() | Private | — | 0x00 |
| void CreateGizmoRendererList_Internal() | Private | — | 0x00 |
| void CreateUIOverlayRendererList_Internal() | Private | — | 0x00 |
| void CreateWireOverlayRendererList_Internal() | Private | — | 0x00 |
| void PrepareRendererListsAsync_Internal() | Private | — | 0x00 |
| void QueryRendererListStatus_Internal() | Private | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginRenderPass() | Public | — | 0x00 |
| void BeginScopedRenderPass() | Public | — | 0x00 |
| void BeginScopedRenderPass() | Public | — | 0x00 |
| void BeginSubPass() | Public | — | 0x00 |
| void BeginSubPass() | Public | — | 0x00 |
| void BeginSubPass() | Public | — | 0x00 |
| void BeginSubPass() | Public | — | 0x00 |
| void BeginScopedSubPass() | Public | — | 0x00 |
| void BeginScopedSubPass() | Public | — | 0x00 |
| void BeginScopedSubPass() | Public | — | 0x00 |
| void BeginScopedSubPass() | Public | — | 0x00 |
| void EndSubPass() | Public | — | 0x00 |
| void EndRenderPass() | Public | — | 0x00 |
| void Submit() | Public | — | 0x00 |
| void SubmitForRenderPassValidation() | Public | — | 0x00 |
| void HasInvokeOnRenderObjectCallbacks() | Public | — | 0x00 |
| void GetCameras() | 1 flags | — | 0x00 |
| void DrawRenderers() | Public | — | 0x00 |
| void DrawRenderers() | Public | — | 0x00 |
| void DrawRenderers() | Public | — | 0x00 |
| void DrawRenderers() | Public | — | 0x00 |
| void DrawShadows() | Public | — | 0x00 |
| void ExecuteCommandBuffer() | Public | — | 0x00 |
| void ExecuteCommandBufferAsync() | Public | — | 0x00 |
| void SetupCameraProperties() | Public | — | 0x00 |
| void SetupCameraProperties() | Public | — | 0x00 |
| void StereoEndRender() | Public | — | 0x00 |
| void StereoEndRender() | Public | — | 0x00 |
| void StereoEndRender() | Public | — | 0x00 |
| void StartMultiEye() | Public | — | 0x00 |
| void StartMultiEye() | Public | — | 0x00 |
| void StopMultiEye() | Public | — | 0x00 |
| void DrawSkybox() | Public | — | 0x00 |
| void InvokeOnRenderObjectCallback() | Public | — | 0x00 |
| void DrawGizmos() | Public | — | 0x00 |
| void DrawWireOverlay() | Public | — | 0x00 |
| void DrawUIOverlay() | Public | — | 0x00 |
| void Cull() | Public | — | 0x00 |
| void ValidateCullShadowCastersParameters() | Private | — | 0x00 |
| void CullShadowCasters() | Public | — | 0x00 |
| void Validate() | 1 flags | — | 0x00 |
| void Equals() | PublicFinal+2 flags | — | 0x00 |
| void Equals() | Public+1 flags | — | 0x00 |
| void GetHashCode() | Public+1 flags | — | 0x00 |
| void op_Equality() | PublicStatic+1 flags | — | 0x00 |
| void op_Inequality() | PublicStatic+1 flags | — | 0x00 |
| void CreateRendererList() | Public | — | 0x00 |
| void CreateRendererList() | Public | — | 0x00 |
| void CreateShadowRendererList() | Public | — | 0x00 |
| void CreateSkyboxRendererList() | Public | — | 0x00 |
| void CreateSkyboxRendererList() | Public | — | 0x00 |
| void CreateSkyboxRendererList() | Public | — | 0x00 |
| void CreateGizmoRendererList() | Public | — | 0x00 |
| void CreateUIOverlayRendererList() | Public | — | 0x00 |
| void CreateUIOverlayRendererList() | Public | — | 0x00 |
| void CreateWireOverlayRendererList() | Public | — | 0x00 |
| void PrepareRendererListsAsync() | Public | — | 0x00 |
| void QueryRendererListStatus() | Public | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void Internal_Cull_Injected() | PrivateStatic | — | 0x00 |
| void Internal_CullShadowCasters_Injected() | PrivateStatic | — | 0x00 |
| void InitializeSortSettings_Injected() | PrivateStatic | — | 0x00 |
| void DrawRenderers_Internal_Injected() | PrivateStatic | — | 0x00 |
| void EmitGeometryForCamera_Injected() | PrivateStatic | — | 0x00 |
| void ExecuteCommandBuffer_Internal_Injected() | PrivateStatic | — | 0x00 |
| void ExecuteCommandBufferAsync_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SetupCameraProperties_Internal_Injected() | PrivateStatic | — | 0x00 |
| void StereoEndRender_Internal_Injected() | PrivateStatic | — | 0x00 |
| void StartMultiEye_Internal_Injected() | PrivateStatic | — | 0x00 |
| void StopMultiEye_Internal_Injected() | PrivateStatic | — | 0x00 |
| void DrawSkybox_Internal_Injected() | PrivateStatic | — | 0x00 |
| void DrawGizmos_Internal_Injected() | PrivateStatic | — | 0x00 |
| void DrawWireOverlay_Impl_Injected() | PrivateStatic | — | 0x00 |
| void DrawUIOverlay_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CreateRendererList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CreateShadowRendererList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CreateSkyboxRendererList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CreateGizmoRendererList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CreateUIOverlayRendererList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CreateWireOverlayRendererList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void QueryRendererListStatus_Internal_Injected() | PrivateStatic | — | 0x00 |