Zdexby TheHolyOneZ
5,562 structs
Struct

ScriptableRenderContext

: ValueType : Object
UnityEngine.Rendering.ScriptableRenderContext, UnityEngine.CoreModule 0x0008 (8 B) align 8 UnityEngine.CoreModule
implements IEquatable`1
0x00x0008

Members 3

OffsetSizeNameTypeFlags
0x04kRenderTypeTagShaderTagIdPrivateStatic+1 flags
0x08m_PtrlongPrivate
—0x01deprecateDrawXmethodsboolPrivateStatic+1 flags

Functions 121

SignatureFlagsNativeParams
void BeginRenderPass_Internal()PrivateStatic—0x00
void BeginSubPass_Internal()PrivateStatic—0x00
void EndSubPass_Internal()PrivateStatic—0x00
void EndRenderPass_Internal()PrivateStatic—0x00
void HasInvokeOnRenderObjectCallbacks_Internal()PrivateStatic—0x00
void Internal_Cull()PrivateStatic—0x00
void Internal_CullShadowCasters()PrivateStatic—0x00
void InitializeSortSettings()Static+1 flags—0x00
void PushDisableApiRenderers()PublicStatic—0x00
void PopDisableApiRenderers()PublicStatic—0x00
void Submit_Internal()Private—0x00
void SubmitForRenderPassValidation_Internal()Private—0x00
void GetCameras_Internal()Private—0x00
void DrawRenderers_Internal()Private—0x00
void DrawShadows_Internal()Private—0x00
void EmitGeometryForCamera()PublicStatic—0x00
void ExecuteCommandBuffer_Internal()Private—0x00
void ExecuteCommandBufferAsync_Internal()Private—0x00
void SetupCameraProperties_Internal()Private—0x00
void StereoEndRender_Internal()Private—0x00
void StartMultiEye_Internal()Private—0x00
void StopMultiEye_Internal()Private—0x00
void DrawSkybox_Internal()Private—0x00
void InvokeOnRenderObjectCallback_Internal()Private—0x00
void DrawGizmos_Internal()Private—0x00
void DrawWireOverlay_Impl()Private—0x00
void DrawUIOverlay_Internal()Private—0x00
void Internal_GetPtr()1 flags—0x00
void CreateRendererList_Internal()Private—0x00
void CreateShadowRendererList_Internal()Private—0x00
void CreateSkyboxRendererList_Internal()Private—0x00
void CreateGizmoRendererList_Internal()Private—0x00
void CreateUIOverlayRendererList_Internal()Private—0x00
void CreateWireOverlayRendererList_Internal()Private—0x00
void PrepareRendererListsAsync_Internal()Private—0x00
void QueryRendererListStatus_Internal()Private—0x00
void .ctor()2 flags—0x00
void BeginRenderPass()Public—0x00
void BeginRenderPass()Public—0x00
void BeginRenderPass()Public—0x00
void BeginRenderPass()Public—0x00
void BeginScopedRenderPass()Public—0x00
void BeginScopedRenderPass()Public—0x00
void BeginSubPass()Public—0x00
void BeginSubPass()Public—0x00
void BeginSubPass()Public—0x00
void BeginSubPass()Public—0x00
void BeginScopedSubPass()Public—0x00
void BeginScopedSubPass()Public—0x00
void BeginScopedSubPass()Public—0x00
void BeginScopedSubPass()Public—0x00
void EndSubPass()Public—0x00
void EndRenderPass()Public—0x00
void Submit()Public—0x00
void SubmitForRenderPassValidation()Public—0x00
void HasInvokeOnRenderObjectCallbacks()Public—0x00
void GetCameras()1 flags—0x00
void DrawRenderers()Public—0x00
void DrawRenderers()Public—0x00
void DrawRenderers()Public—0x00
void DrawRenderers()Public—0x00
void DrawShadows()Public—0x00
void ExecuteCommandBuffer()Public—0x00
void ExecuteCommandBufferAsync()Public—0x00
void SetupCameraProperties()Public—0x00
void SetupCameraProperties()Public—0x00
void StereoEndRender()Public—0x00
void StereoEndRender()Public—0x00
void StereoEndRender()Public—0x00
void StartMultiEye()Public—0x00
void StartMultiEye()Public—0x00
void StopMultiEye()Public—0x00
void DrawSkybox()Public—0x00
void InvokeOnRenderObjectCallback()Public—0x00
void DrawGizmos()Public—0x00
void DrawWireOverlay()Public—0x00
void DrawUIOverlay()Public—0x00
void Cull()Public—0x00
void ValidateCullShadowCastersParameters()Private—0x00
void CullShadowCasters()Public—0x00
void Validate()1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void CreateRendererList()Public—0x00
void CreateRendererList()Public—0x00
void CreateShadowRendererList()Public—0x00
void CreateSkyboxRendererList()Public—0x00
void CreateSkyboxRendererList()Public—0x00
void CreateSkyboxRendererList()Public—0x00
void CreateGizmoRendererList()Public—0x00
void CreateUIOverlayRendererList()Public—0x00
void CreateUIOverlayRendererList()Public—0x00
void CreateWireOverlayRendererList()Public—0x00
void PrepareRendererListsAsync()Public—0x00
void QueryRendererListStatus()Public—0x00
void .cctor()PrivateStatic+1 flags—0x00
void Internal_Cull_Injected()PrivateStatic—0x00
void Internal_CullShadowCasters_Injected()PrivateStatic—0x00
void InitializeSortSettings_Injected()PrivateStatic—0x00
void DrawRenderers_Internal_Injected()PrivateStatic—0x00
void EmitGeometryForCamera_Injected()PrivateStatic—0x00
void ExecuteCommandBuffer_Internal_Injected()PrivateStatic—0x00
void ExecuteCommandBufferAsync_Internal_Injected()PrivateStatic—0x00
void SetupCameraProperties_Internal_Injected()PrivateStatic—0x00
void StereoEndRender_Internal_Injected()PrivateStatic—0x00
void StartMultiEye_Internal_Injected()PrivateStatic—0x00
void StopMultiEye_Internal_Injected()PrivateStatic—0x00
void DrawSkybox_Internal_Injected()PrivateStatic—0x00
void DrawGizmos_Internal_Injected()PrivateStatic—0x00
void DrawWireOverlay_Impl_Injected()PrivateStatic—0x00
void DrawUIOverlay_Internal_Injected()PrivateStatic—0x00
void CreateRendererList_Internal_Injected()PrivateStatic—0x00
void CreateShadowRendererList_Internal_Injected()PrivateStatic—0x00
void CreateSkyboxRendererList_Internal_Injected()PrivateStatic—0x00
void CreateGizmoRendererList_Internal_Injected()PrivateStatic—0x00
void CreateUIOverlayRendererList_Internal_Injected()PrivateStatic—0x00
void CreateWireOverlayRendererList_Internal_Injected()PrivateStatic—0x00
void QueryRendererListStatus_Internal_Injected()PrivateStatic—0x00

Used by 6

types with a member, parameter or interface of this type