Zdexby TheHolyOneZ
5,562 structs
Struct

TextureDesc

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.TextureDesc, Unity.RenderPipelines.Core.Runtime 0x0080 (128 B) align 8 Unity.RenderPipelines.Core.Runtime
0x00x0080

Members 30

OffsetSizeNameTypeFlags
0x04sizeModeTextureSizeModePublic
0x04widthintPublic
0x04heightintPublic
0x04slicesintPublic
0x08scaleVector2Public
0x08funcScaleFuncPublic
0x04formatGraphicsFormatPublic
0x04filterModeFilterModePublic
0x04wrapModeTextureWrapModePublic
0x04dimensionTextureDimensionPublic
0x01enableRandomWriteboolPublic
0x01useMipMapboolPublic
0x01autoGenerateMipsboolPublic
0x01isShadowMapboolPublic
0x04anisoLevelintPublic
0x04mipMapBiasfloatPublic
0x04msaaSamplesMSAASamplesPublic
0x01bindTextureMSboolPublic
0x01useDynamicScaleboolPublic
0x01useDynamicScaleExplicitboolPublic
0x00430x01padding / unreflected
0x04memorylessRenderTextureMemorylessPublic
0x04vrUsageVRTextureUsagePublic
0x01enableShadingRateboolPublic
0x004D0x03padding / unreflected
0x08namestringPublic
0x0CfastMemoryDescFastMemoryDescPublic
0x01fallBackToBlackTextureboolPublic
0x01disableFallBackToImportedTextureboolPublic
0x01clearBufferboolPublic
0x00670x01padding / unreflected
0x10clearColorColorPublic
0x01discardBufferboolPublic
0x00790x07unreflected bytes to end of TextureDesc

Functions 13

SignatureFlagsNativeParams
void get_depthBufferBits()Public+1 flags—0x00
void set_depthBufferBits()Public+1 flags—0x00
void get_colorFormat()Public+1 flags—0x00
void set_colorFormat()Public+1 flags—0x00
void InitDefaultValues()Private—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void CalculateFinalDimensions()Public—0x00

Used by 1

types with a member, parameter or interface of this type