Struct PassCompatibilityInfo : ValueType : Object Path C++ Link UnityEngine.Rendering.RenderGraphModule.RenderGraph.DebugData.PassData.NRPInfo.NativeRenderPassInfo.PassCompatibilityInfo, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) align 8 Unity.RenderPipelines.Core.Runtime 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x08messagestringPublic0x00080x01isCompatibleboolPublic0x00090x07unreflected bytes to end of PassCompatibilityInfo // UnityEngine.Rendering.RenderGraphModule.RenderGraph.DebugData.PassData.NRPInfo.NativeRenderPassInfo.PassCompatibilityInfo, Unity.RenderPipelines.Core.Runtime // size 0x0010 (16), align 8 struct PassCompatibilityInfo : public ValueType { public: string message; // 0x0000(0x08) Public bool isCompatible; // 0x0008(0x01) Public uint8 pad_0[0x07]; // 0x0009(0x07) };