Struct SplitInfo : ValueType : Object Path C++ Link UnityEngine.Rendering.ReceiverSphereCuller.SplitInfo, Unity.RenderPipelines.GPUDriven.Runtime 0x0014 (20 B) align 4 Unity.RenderPipelines.GPUDriven.Runtime 0x00x0014 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x10receiverSphereLightSpacefloat4Public0x00100x04cascadeBlendCullingFactorfloatPublic // UnityEngine.Rendering.ReceiverSphereCuller.SplitInfo, Unity.RenderPipelines.GPUDriven.Runtime // size 0x0014 (20), align 4 struct SplitInfo : public ValueType { public: float4 receiverSphereLightSpace; // 0x0000(0x10) Public float cascadeBlendCullingFactor; // 0x0010(0x04) Public };