Struct SceneBuildMemoryRequirements : ValueType : Object Path C++ Link UnityEngine.Rendering.RadeonRays.SceneBuildMemoryRequirements, Unity.UnifiedRayTracing.Runtime 0x0008 (8 B) align 8 Unity.UnifiedRayTracing.Runtime 0x00x0008 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x08buildScratchSizeInDwordsulongPublic // UnityEngine.Rendering.RadeonRays.SceneBuildMemoryRequirements, Unity.UnifiedRayTracing.Runtime // size 0x0008 (8), align 8 struct SceneBuildMemoryRequirements : public ValueType { public: ulong buildScratchSizeInDwords; // 0x0000(0x08) Public };