Zdexby TheHolyOneZ
5,562 structs
Struct

Instance

UnityEngine.Rendering.RadeonRays.Instance, Unity.Rendering.LightTransport.Runtime Unity.Rendering.LightTransport.Runtime

Members 8

OffsetSizeNameTypeFlags
——meshAccelStructOffset<in the binary>
——instanceMask<in the binary>
——vertexOffset<in the binary>
——meshAccelStructLeavesOffset<in the binary>
——triangleCullingEnabled<in the binary>
——invertTriangleCulling<in the binary>
——userInstanceID<in the binary>
——localToWorldTransform<in the binary>