Struct StreamableCellDesc : ValueType : Object Path C++ Link UnityEngine.Rendering.ProbeVolumeStreamableAsset.StreamableCellDesc, Unity.RenderPipelines.Core.Runtime 0x0008 (8 B) align 4 Unity.RenderPipelines.Core.Runtime 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04offsetintPublic0x00040x04elementCountintPublic // UnityEngine.Rendering.ProbeVolumeStreamableAsset.StreamableCellDesc, Unity.RenderPipelines.Core.Runtime // size 0x0008 (8), align 4 struct StreamableCellDesc : public ValueType { public: int offset; // 0x0000(0x04) Public int elementCount; // 0x0004(0x04) Public };