Struct CellCounts : ValueType : Object Path C++ Link UnityEngine.Rendering.ProbeVolumeBakingSet.CellCounts, Unity.RenderPipelines.Core.Runtime 0x0008 (8 B) align 4 Unity.RenderPipelines.Core.Runtime 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04bricksCountintPublic0x00040x04chunksCountintPublic Functions 1 SignatureFlagsNativeParamsvoid Add()Public—0x00 // UnityEngine.Rendering.ProbeVolumeBakingSet.CellCounts, Unity.RenderPipelines.Core.Runtime // size 0x0008 (8), align 4 struct CellCounts : public ValueType { public: int bricksCount; // 0x0000(0x04) Public int chunksCount; // 0x0004(0x04) Public void Add(); [Public] };