Struct ExtraDataActionInput : ValueType : Object Path C++ Link UnityEngine.Rendering.ProbeReferenceVolume.ExtraDataActionInput, Unity.RenderPipelines.Core.Runtime 0x0001 (1 B) align 1 Unity.RenderPipelines.Core.Runtime 0x00x0001 Members 0 Show inherited members OffsetSizeNameTypeFlagsNo reflected members. // UnityEngine.Rendering.ProbeReferenceVolume.ExtraDataActionInput, Unity.RenderPipelines.Core.Runtime // size 0x0001 (1), align 1 struct ExtraDataActionInput : public ValueType { public: };