Zdexby TheHolyOneZ
5,562 structs
Struct

OccluderContext

: ValueType : Object
UnityEngine.Rendering.OccluderContext, Unity.RenderPipelines.GPUDriven.Runtime 0x0080 (128 B) align 8 Unity.RenderPipelines.GPUDriven.Runtime
implements IDisposable
0x00x0080

Members 17

OffsetSizeNameTypeFlags
—0x04k_FirstDepthMipIndexintPublicStatic+1 flags
—0x04k_MaxOccluderMipsintPublicStatic+1 flags
—0x04k_MaxSilhouettePlanesintPublicStatic+1 flags
—0x04k_MaxSubviewsPerViewintPublicStatic+1 flags
0x04versionintPublic
0x08depthBufferSizeVector2IntPublic
0x000C0x04padding / unreflected
0x10subviewDataNativeArray`1Public
0x04subviewValidMaskintPublic
0x00240x04padding / unreflected
0x10occluderMipBoundsNativeArray`1Public
0x08occluderMipLayoutSizeVector2IntPublic
0x08occluderDepthPyramidSizeVector2IntPublic
0x08occluderDepthPyramidRTHandlePublic
0x04occlusionDebugOverlaySizeintPublic
0x00540x04padding / unreflected
0x08occlusionDebugOverlayGraphicsBufferPublic
0x01debugNeedsClearboolPublic
0x00610x07padding / unreflected
0x08constantBufferComputeBufferPublic
0x10constantBufferDataNativeArray`1Public

Functions 12

SignatureFlagsNativeParams
void get_subviewCount()Public+1 flags—0x00
void IsSubviewValid()Public—0x00
void get_depthBufferSizeInOccluderPixels()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void UpdateMipBounds()Private—0x00
void AllocateTexturesIfNecessary()Private—0x00
void SetKeyword()Static+1 flags—0x00
void SetupFarDepthPyramidConstants()Private—0x00
void CreateFarDepthPyramid()Public—0x00
void Import()Public—0x00
void PrepareOccluders()Public—0x00
void GetDebugOutput()1 flags—0x00