Struct Sky : ValueType : Object Path C++ Link UnityEngine.Rendering.LookDev.Sky, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) align 8 Unity.RenderPipelines.Core.Runtime 0x00x0010 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x08cubemapCubemapPublic0x00080x04longitudeOffsetfloatPublic0x000C0x04exposurefloatPublic // UnityEngine.Rendering.LookDev.Sky, Unity.RenderPipelines.Core.Runtime // size 0x0010 (16), align 8 struct Sky : public ValueType { public: Cubemap cubemap; // 0x0000(0x08) Public float longitudeOffset; // 0x0008(0x04) Public float exposure; // 0x000C(0x04) Public };