Zdexby TheHolyOneZ
5,562 structs
Struct

InstanceOcclusionEventDebugArray

: ValueType : Object
UnityEngine.Rendering.InstanceOcclusionEventDebugArray, Unity.RenderPipelines.GPUDriven.Runtime 0x0058 (88 B) align 8 Unity.RenderPipelines.GPUDriven.Runtime
implements IDisposable
0x00x0058

Members 8

OffsetSizeNameTypeFlags
—0x04InitialPassCountintPrivateStatic+1 flags
—0x04MaxPassCountintPrivateStatic+1 flags
0x08m_CounterBufferGraphicsBufferPrivate
0x18m_PendingInfoUnsafeList`1Private
0x08m_RequestsNativeQueue`1Private
0x18m_LatestInfoUnsafeList`1Private
0x10m_LatestCountersNativeArray`1Private
0x01m_HasLatestboolPrivate
0x00510x07unreflected bytes to end of InstanceOcclusionEventDebugArray

Functions 5

SignatureFlagsNativeParams
void get_CounterBuffer()Public+1 flags—0x00
void Init()Public—0x00
void Dispose()PublicFinal+2 flags—0x00
void TryAdd()Public—0x00
void MoveToDebugStatsAndClear()Public—0x00

Used by 1

types with a member, parameter or interface of this type