Zdexby TheHolyOneZ
5,562 structs
Struct

InstanceCullerSplitDebugArray

: ValueType : Object
UnityEngine.Rendering.InstanceCullerSplitDebugArray, Unity.RenderPipelines.GPUDriven.Runtime 0x0020 (32 B) align 8 Unity.RenderPipelines.GPUDriven.Runtime
implements IDisposable
0x00x0020

Members 4

OffsetSizeNameTypeFlags
—0x04MaxSplitCountintPrivateStatic+1 flags
0x08m_InfoNativeList`1Private
0x10m_CountersNativeArray`1Private
0x08m_CounterSyncNativeQueue`1Private

Functions 6

SignatureFlagsNativeParams
void get_Counters()Public+1 flags—0x00
void Init()Public—0x00
void Dispose()PublicFinal+2 flags—0x00
void TryAddSplits()Public—0x00
void AddSync()Public—0x00
void MoveToDebugStatsAndClear()Public—0x00

Used by 1

types with a member, parameter or interface of this type