Struct PlanePacket4 : ValueType : Object Path C++ Link UnityEngine.Rendering.FrustumPlaneCuller.PlanePacket4, Unity.RenderPipelines.GPUDriven.Runtime 0x0070 (112 B) align 4 Unity.RenderPipelines.GPUDriven.Runtime 0x00x0070 Members 7 Show inherited members OffsetSizeNameTypeFlags0x00000x10nxfloat4Public0x00100x10nyfloat4Public0x00200x10nzfloat4Public0x00300x10dfloat4Public0x00400x10nxAbsfloat4Public0x00500x10nyAbsfloat4Public0x00600x10nzAbsfloat4Public Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00 // UnityEngine.Rendering.FrustumPlaneCuller.PlanePacket4, Unity.RenderPipelines.GPUDriven.Runtime // size 0x0070 (112), align 4 struct PlanePacket4 : public ValueType { public: float4 nx; // 0x0000(0x10) Public float4 ny; // 0x0010(0x10) Public float4 nz; // 0x0020(0x10) Public float4 d; // 0x0030(0x10) Public float4 nxAbs; // 0x0040(0x10) Public float4 nyAbs; // 0x0050(0x10) Public float4 nzAbs; // 0x0060(0x10) Public void .ctor(); [Public SpecialName] };