Zdexby TheHolyOneZ
17,715 classes
Class

DebugUpdater

: MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.Rendering.DebugUpdater, Unity.RenderPipelines.Core.Runtime 0x0028 (40 B) align 8 inherited 0x0020 Unity.RenderPipelines.Core.Runtime
0x00x0028

Members 3

OffsetSizeNameTypeFlags
0x08s_InstanceDebugUpdaterPrivateStatic
0x04m_OrientationScreenOrientationPrivate
0x01m_RuntimeUiWasVisibleLastFrameboolPrivate
0x00250x03unreflected bytes to end of DebugUpdater
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 14

SignatureFlagsNativeParams
void RuntimeInit()PrivateStatic—0x00
void SetEnabled()Static+1 flags—0x00
void EnableRuntime()PrivateStatic—0x00
void DisableRuntime()PrivateStatic—0x00
void HandleInternalEventSystemComponents()Static+1 flags—0x00
void EnsureExactlyOneEventSystem()Private—0x00
void DoAfterInputModuleUpdated()Private—0x00
void CheckInputModuleExists()Private—0x00
void AssignDefaultActions()Private—0x00
void CreateDebugEventSystem()Private—0x00
void DestroyDebugEventSystem()Private—0x00
void Update()Private—0x00
void RefreshRuntimeUINextFrame()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00