Zdexby TheHolyOneZ
5,562 structs
Struct

FixedBufferStringQueue

: ValueType : Object
UnityEngine.Rendering.CoreUnsafeUtils.FixedBufferStringQueue, Unity.RenderPipelines.Core.Runtime 0x0028 (40 B) align 8 Unity.RenderPipelines.Core.Runtime
0x00x0028

Members 6

OffsetSizeNameTypeFlags
—m_ReadCursoruint8Private
0x00000x08padding / unreflected
—m_WriteCursoruint8Private
0x00080x08padding / unreflected
—m_BufferEnduint8Private+1 flags
0x00100x08padding / unreflected
—m_BufferStartuint8Private+1 flags
0x00180x08padding / unreflected
0x04m_BufferLengthintPrivate+1 flags
0x04<Count>k__BackingFieldintPrivate

Functions 6

SignatureFlagsNativeParams
void get_Count()Public+1 flags—0x00
void set_Count()Private+1 flags—0x00
void .ctor()Public+1 flags—0x00
void TryPush()Public—0x00
void TryPop()Public—0x00
void Clear()Public—0x00