Zdexby TheHolyOneZ
5,562 structs
Struct

PerCameraInstanceDataArrays

: ValueType : Object
UnityEngine.Rendering.CPUPerCameraInstanceData.PerCameraInstanceDataArrays, Unity.RenderPipelines.GPUDriven.Runtime 0x0030 (48 B) align 8 Unity.RenderPipelines.GPUDriven.Runtime
implements IDisposable
0x00x0030

Members 2

OffsetSizeNameTypeFlags
0x18meshLodsUnsafeList`11 flags
0x18crossFadesUnsafeList`11 flags

Functions 6

SignatureFlagsNativeParams
void get_IsCreated()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Remove()1 flags—0x00
void Grow()1 flags—0x00
void SetDefault()1 flags—0x00

Used by 1

types with a member, parameter or interface of this type