Zdexby TheHolyOneZ
5,562 structs
Struct

CPUPerCameraInstanceData

: ValueType : Object
UnityEngine.Rendering.CPUPerCameraInstanceData, Unity.RenderPipelines.GPUDriven.Runtime 0x0020 (32 B) align 8 Unity.RenderPipelines.GPUDriven.Runtime
implements IDisposable
0x00x0020

Members 3

OffsetSizeNameTypeFlags
—0x01k_InvalidByteDatabytePublicStatic+1 flags
0x10perCameraDataNativeParallelHashMap`2Public
0x10m_StructDataNativeArray`1Private

Functions 13

SignatureFlagsNativeParams
void get_instancesLength()Public+1 flags—0x00
void set_instancesLength()Public+1 flags—0x00
void get_instancesCapacity()Public+1 flags—0x00
void set_instancesCapacity()Public+1 flags—0x00
void get_cameraCount()Public+1 flags—0x00
void Initialize()Public—0x00
void DeallocateCameras()Public—0x00
void AllocateCameras()Public—0x00
void Remove()Public—0x00
void IncreaseInstanceCount()Public—0x00
void Dispose()PublicFinal+2 flags—0x00
void Grow()1 flags—0x00
void SetDefault()Public—0x00

Used by 2

types with a member, parameter or interface of this type