Zdexby TheHolyOneZ
5,562 structs
Struct

BitArray8

: ValueType : Object
UnityEngine.Rendering.BitArray8, Unity.RenderPipelines.Core.Runtime 0x0001 (1 B) align 1 Unity.RenderPipelines.Core.Runtime
implements IBitArray
0x00x0001

Members 1

OffsetSizeNameTypeFlags
0x01databytePrivate

Functions 18

SignatureFlagsNativeParams
void get_capacity()PublicFinal+3 flags—0x00
void get_allFalse()PublicFinal+3 flags—0x00
void get_allTrue()PublicFinal+3 flags—0x00
void get_humanizedData()PublicFinal+3 flags—0x00
void get_Item()PublicFinal+3 flags—0x00
void set_Item()PublicFinal+3 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void op_OnesComplement()PublicStatic+1 flags—0x00
void op_BitwiseOr()PublicStatic+1 flags—0x00
void op_BitwiseAnd()PublicStatic+1 flags—0x00
void BitAnd()PublicFinal+2 flags—0x00
void BitOr()PublicFinal+2 flags—0x00
void BitNot()PublicFinal+2 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00