Zdexby TheHolyOneZ
5,562 structs
Struct

BitArray128

: ValueType : Object
UnityEngine.Rendering.BitArray128, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) align 8 Unity.RenderPipelines.Core.Runtime
implements IBitArray
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08data1ulongPrivate
0x08data2ulongPrivate

Functions 18

SignatureFlagsNativeParams
void get_capacity()PublicFinal+3 flags—0x00
void get_allFalse()PublicFinal+3 flags—0x00
void get_allTrue()PublicFinal+3 flags—0x00
void get_humanizedData()PublicFinal+3 flags—0x00
void get_Item()PublicFinal+3 flags—0x00
void set_Item()PublicFinal+3 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void op_OnesComplement()PublicStatic+1 flags—0x00
void op_BitwiseOr()PublicStatic+1 flags—0x00
void op_BitwiseAnd()PublicStatic+1 flags—0x00
void BitAnd()PublicFinal+2 flags—0x00
void BitOr()PublicFinal+2 flags—0x00
void BitNot()PublicFinal+2 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00