Zdexby TheHolyOneZ
5,562 structs
Struct

BatchCullingContext

: ValueType : Object
UnityEngine.Rendering.BatchCullingContext, UnityEngine.CoreModule 0x00B8 (184 B) align 8 UnityEngine.CoreModule
0x00x00B8

Members 15

OffsetSizeNameTypeFlags
0x10cullingPlanesNativeArray`1Public+1 flags
0x10cullingSplitsNativeArray`1Public+1 flags
0x1ClodParametersLODParametersPublic+1 flags
0x40localToWorldMatrixMatrix4x4Public+1 flags
0x04viewTypeBatchCullingViewTypePublic+1 flags
0x04projectionTypeBatchCullingProjectionTypePublic+1 flags
0x04cullingFlagsBatchCullingFlagsPublic+1 flags
0x08viewIDBatchPackedCullingViewIDPublic+1 flags
0x04cullingLayerMaskuintPublic+1 flags
0x00940x04padding / unreflected
0x08sceneCullingMaskulongPublic+1 flags
0x02splitExclusionMaskushortPublic+1 flags
0x01isOrthographicbytePublic+1 flags
0x00A30x01padding / unreflected
0x04receiverPlaneOffsetintPublic+1 flags
0x04receiverPlaneCountintPublic+1 flags
0x00AC0x04padding / unreflected
0x08occlusionBufferlong2 flags

Functions 1

SignatureFlagsNativeParams
void .ctor()2 flags—0x00