| void GetRootPlayable() | Public | — | 0x00 |
| void Connect() | Public | — | 0x00 |
| void Disconnect() | Public | — | 0x00 |
| void DestroyPlayable() | Public | — | 0x00 |
| void DestroySubgraph() | Public | — | 0x00 |
| void DestroyOutput() | Public | — | 0x00 |
| void GetOutputCountByType() | Public | — | 0x00 |
| void GetOutput() | Public | — | 0x00 |
| void GetOutputByType() | Public | — | 0x00 |
| void Evaluate() | Public | — | 0x00 |
| void Create() | PublicStatic | — | 0x00 |
| void Create() | PublicStatic | — | 0x00 |
| void Destroy() | Public | — | 0x00 |
| void IsValid() | Public | — | 0x00 |
| void IsPlaying() | Public | — | 0x00 |
| void IsDone() | Public | — | 0x00 |
| void Play() | Public | — | 0x00 |
| void Stop() | Public | — | 0x00 |
| void Evaluate() | Public | — | 0x00 |
| void GetTimeUpdateMode() | Public | — | 0x00 |
| void SetTimeUpdateMode() | Public | — | 0x00 |
| void GetResolver() | Public | — | 0x00 |
| void SetResolver() | Public | — | 0x00 |
| void GetPlayableCount() | Public | — | 0x00 |
| void GetRootPlayableCount() | Public | — | 0x00 |
| void SynchronizeEvaluation() | 1 flags | — | 0x00 |
| void GetOutputCount() | Public | — | 0x00 |
| void CreatePlayableHandle() | 1 flags | — | 0x00 |
| void CreateScriptOutputInternal() | 1 flags | — | 0x00 |
| void GetRootPlayableInternal() | 1 flags | — | 0x00 |
| void DestroyOutputInternal() | 1 flags | — | 0x00 |
| void IsMatchFrameRateEnabled() | 1 flags | — | 0x00 |
| void EnableMatchFrameRate() | 1 flags | — | 0x00 |
| void DisableMatchFrameRate() | 1 flags | — | 0x00 |
| void GetFrameRate() | 1 flags | — | 0x00 |
| void GetOutputInternal() | Private | — | 0x00 |
| void GetOutputCountByTypeInternal() | Private | — | 0x00 |
| void GetOutputByTypeInternal() | Private | — | 0x00 |
| void ConnectInternal() | Private | — | 0x00 |
| void DisconnectInternal() | Private | — | 0x00 |
| void DestroyPlayableInternal() | Private | — | 0x00 |
| void DestroySubgraphInternal() | Private | — | 0x00 |
| void Create_Injected() | PrivateStatic | — | 0x00 |
| void SynchronizeEvaluation_Injected() | PrivateStatic | — | 0x00 |
| void CreatePlayableHandle_Injected() | PrivateStatic | — | 0x00 |
| void CreateScriptOutputInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetRootPlayableInternal_Injected() | PrivateStatic | — | 0x00 |
| void DestroyOutputInternal_Injected() | PrivateStatic | — | 0x00 |
| void EnableMatchFrameRate_Injected() | PrivateStatic | — | 0x00 |
| void GetFrameRate_Injected() | PrivateStatic | — | 0x00 |
| void ConnectInternal_Injected() | PrivateStatic | — | 0x00 |
| void DisconnectInternal_Injected() | PrivateStatic | — | 0x00 |
| void DestroyPlayableInternal_Injected() | PrivateStatic | — | 0x00 |
| void DestroySubgraphInternal_Injected() | PrivateStatic | — | 0x00 |