Zdexby TheHolyOneZ
5,562 structs
Struct

FrameData

: ValueType : Object
UnityEngine.Playables.FrameData, UnityEngine.CoreModule 0x0040 (64 B) align 8 UnityEngine.CoreModule
0x00x0040

Members 9

OffsetSizeNameTypeFlags
0x08m_FrameIDulong1 flags
0x08m_DeltaTimedouble1 flags
0x04m_Weightfloat1 flags
0x04m_EffectiveWeightfloat1 flags
0x08m_EffectiveParentDelaydouble1 flags
0x04m_EffectiveParentSpeedfloat1 flags
0x04m_EffectiveSpeedfloat1 flags
0x04m_FlagsFlags1 flags
0x002C0x04padding / unreflected
0x10m_OutputPlayableOutput1 flags

Functions 14

SignatureFlagsNativeParams
void HasFlags()Private—0x00
void get_frameId()Public+1 flags—0x00
void get_deltaTime()Public+1 flags—0x00
void get_weight()Public+1 flags—0x00
void get_effectiveWeight()Public+1 flags—0x00
void get_effectiveParentDelay()Public+1 flags—0x00
void get_effectiveParentSpeed()Public+1 flags—0x00
void get_effectiveSpeed()Public+1 flags—0x00
void get_evaluationType()Public+1 flags—0x00
void get_seekOccurred()Public+1 flags—0x00
void get_timeLooped()Public+1 flags—0x00
void get_timeHeld()Public+1 flags—0x00
void get_output()Public+1 flags—0x00
void get_effectivePlayState()Public+1 flags—0x00