Zdexby TheHolyOneZ
5,562 structs
Struct

PhysicsShape2D

: ValueType : Object
UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule 0x0028 (40 B) align 4 UnityEngine.Physics2DModule
0x00x0028

Members 8

OffsetSizeNameTypeFlags
0x04m_ShapeTypePhysicsShapeType2DPrivate
0x04m_RadiusfloatPrivate
0x04m_VertexStartIndexintPrivate
0x04m_VertexCountintPrivate
0x04m_UseAdjacentStartintPrivate
0x04m_UseAdjacentEndintPrivate
0x08m_AdjacentStartVector2Private
0x08m_AdjacentEndVector2Private

Functions 16

SignatureFlagsNativeParams
void get_shapeType()Public+1 flags—0x00
void set_shapeType()Public+1 flags—0x00
void get_radius()Public+1 flags—0x00
void set_radius()Public+1 flags—0x00
void get_vertexStartIndex()Public+1 flags—0x00
void set_vertexStartIndex()Public+1 flags—0x00
void get_vertexCount()Public+1 flags—0x00
void set_vertexCount()Public+1 flags—0x00
void get_useAdjacentStart()Public+1 flags—0x00
void set_useAdjacentStart()Public+1 flags—0x00
void get_useAdjacentEnd()Public+1 flags—0x00
void set_useAdjacentEnd()Public+1 flags—0x00
void get_adjacentStart()Public+1 flags—0x00
void set_adjacentStart()Public+1 flags—0x00
void get_adjacentEnd()Public+1 flags—0x00
void set_adjacentEnd()Public+1 flags—0x00