implements IEquatable`1
0x00x0004
Members 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x04 | m_Handle | int | Private |
Functions 189
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ToString() | Public+1 flags | — | 0x00 |
| void op_Equality() | PublicStatic+1 flags | — | 0x00 |
| void op_Inequality() | PublicStatic+1 flags | — | 0x00 |
| void GetHashCode() | Public+1 flags | — | 0x00 |
| void Equals() | Public+1 flags | — | 0x00 |
| void Equals() | PublicFinal+2 flags | — | 0x00 |
| void IsValid() | Public | — | 0x00 |
| void IsValid_Internal() | PrivateStatic | — | 0x00 |
| void IsEmpty() | Public | — | 0x00 |
| void IsEmpty_Internal() | PrivateStatic | — | 0x00 |
| void get_subStepCount() | Public+1 flags | — | 0x00 |
| void SubStepCount_Internal() | PrivateStatic | — | 0x00 |
| void get_subStepLostTime() | Public+1 flags | — | 0x00 |
| void SubStepLostTime_Internal() | PrivateStatic | — | 0x00 |
| void Simulate() | Public | — | 0x00 |
| void Simulate() | Public | — | 0x00 |
| void Linecast() | Public | — | 0x00 |
| void Linecast() | Public | — | 0x00 |
| void Linecast() | Public | — | 0x00 |
| void Linecast() | Public | — | 0x00 |
| void Linecast() | Public | — | 0x00 |
| void Linecast() | Public | — | 0x00 |
| void Linecast_Internal() | PrivateStatic | — | 0x00 |
| void LinecastArray_Internal() | PrivateStatic | — | 0x00 |
| void LinecastList_Internal() | PrivateStatic | — | 0x00 |
| void LinecastNativeArray_Internal() | PrivateStatic | — | 0x00 |
| void Raycast() | Public | — | 0x00 |
| void Raycast() | Public | — | 0x00 |
| void Raycast() | Public | — | 0x00 |
| void Raycast() | Public | — | 0x00 |
| void Raycast() | Public | — | 0x00 |
| void Raycast() | Public | — | 0x00 |
| void Raycast_Internal() | PrivateStatic | — | 0x00 |
| void RaycastArray_Internal() | PrivateStatic | — | 0x00 |
| void RaycastList_Internal() | PrivateStatic | — | 0x00 |
| void RaycastNativeArray_Internal() | PrivateStatic | — | 0x00 |
| void CircleCast() | Public | — | 0x00 |
| void CircleCast() | Public | — | 0x00 |
| void CircleCast() | Public | — | 0x00 |
| void CircleCast() | Public | — | 0x00 |
| void CircleCast() | Public | — | 0x00 |
| void CircleCast() | Public | — | 0x00 |
| void CircleCast_Internal() | PrivateStatic | — | 0x00 |
| void CircleCastArray_Internal() | PrivateStatic | — | 0x00 |
| void CircleCastList_Internal() | PrivateStatic | — | 0x00 |
| void CircleCastNativeArray_Internal() | PrivateStatic | — | 0x00 |
| void BoxCast() | Public | — | 0x00 |
| void BoxCast() | Public | — | 0x00 |
| void BoxCast() | Public | — | 0x00 |
| void BoxCast() | Public | — | 0x00 |
| void BoxCast() | Public | — | 0x00 |
| void BoxCast() | Public | — | 0x00 |
| void BoxCast_Internal() | PrivateStatic | — | 0x00 |
| void BoxCastArray_Internal() | PrivateStatic | — | 0x00 |
| void BoxCastList_Internal() | PrivateStatic | — | 0x00 |
| void BoxCastNativeArray_Internal() | PrivateStatic | — | 0x00 |
| void CapsuleCast() | Public | — | 0x00 |
| void CapsuleCast() | Public | — | 0x00 |
| void CapsuleCast() | Public | — | 0x00 |
| void CapsuleCast() | Public | — | 0x00 |
| void CapsuleCast() | Public | — | 0x00 |
| void CapsuleCast() | Public | — | 0x00 |
| void CapsuleCast_Internal() | PrivateStatic | — | 0x00 |
| void CapsuleCastArray_Internal() | PrivateStatic | — | 0x00 |
| void CapsuleCastList_Internal() | PrivateStatic | — | 0x00 |
| void CapsuleCastNativeArray_Internal() | PrivateStatic | — | 0x00 |
| void GetRayIntersection() | Public | — | 0x00 |
| void GetRayIntersection() | Public | — | 0x00 |
| void GetRayIntersection() | Public | — | 0x00 |
| void GetRayIntersection() | Public | — | 0x00 |
| void GetRayIntersection_Internal() | PrivateStatic | — | 0x00 |
| void GetRayIntersectionArray_Internal() | PrivateStatic | — | 0x00 |
| void GetRayIntersectionList_Internal() | PrivateStatic | — | 0x00 |
| void GetRayIntersectionNativeArray_Internal() | PrivateStatic | — | 0x00 |
| void OverlapPoint() | Public | — | 0x00 |
| void OverlapPoint() | Public | — | 0x00 |
| void OverlapPoint() | Public | — | 0x00 |
| void OverlapPoint() | Public | — | 0x00 |
| void OverlapPoint() | Public | — | 0x00 |
| void OverlapPoint() | Public | — | 0x00 |
| void OverlapPoint_Internal() | PrivateStatic | — | 0x00 |
| void OverlapPointArray_Internal() | PrivateStatic | — | 0x00 |
| void OverlapPointList_Internal() | PrivateStatic | — | 0x00 |
| void OverlapPointPhysicsBuffer_Internal() | PrivateStatic | — | 0x00 |
| void OverlapCircle() | Public | — | 0x00 |
| void OverlapCircle() | Public | — | 0x00 |
| void OverlapCircle() | Public | — | 0x00 |
| void OverlapCircle() | Public | — | 0x00 |
| void OverlapCircle() | Public | — | 0x00 |
| void OverlapCircle() | Public | — | 0x00 |
| void OverlapCircle_Internal() | PrivateStatic | — | 0x00 |
| void OverlapCircleArray_Internal() | PrivateStatic | — | 0x00 |
| void OverlapCircleList_Internal() | PrivateStatic | — | 0x00 |
| void OverlapCirclePhysicsBuffer_Internal() | PrivateStatic | — | 0x00 |
| void OverlapBox() | Public | — | 0x00 |
| void OverlapBox() | Public | — | 0x00 |
| void OverlapBox() | Public | — | 0x00 |
| void OverlapBox() | Public | — | 0x00 |
| void OverlapBox() | Public | — | 0x00 |
| void OverlapBox() | Public | — | 0x00 |
| void OverlapBox_Internal() | PrivateStatic | — | 0x00 |
| void OverlapBoxArray_Internal() | PrivateStatic | — | 0x00 |
| void OverlapBoxList_Internal() | PrivateStatic | — | 0x00 |
| void OverlapBoxPhysicsBuffer_Internal() | PrivateStatic | — | 0x00 |
| void OverlapArea() | Public | — | 0x00 |
| void OverlapArea() | Public | — | 0x00 |
| void OverlapAreaToBoxArray_Internal() | Private | — | 0x00 |
| void OverlapArea() | Public | — | 0x00 |
| void OverlapArea() | Public | — | 0x00 |
| void OverlapAreaToBoxArray_Internal() | Private | — | 0x00 |
| void OverlapArea() | Public | — | 0x00 |
| void OverlapArea() | Public | — | 0x00 |
| void OverlapAreaToBoxList_Internal() | Private | — | 0x00 |
| void OverlapCapsule() | Public | — | 0x00 |
| void OverlapCapsule() | Public | — | 0x00 |
| void OverlapCapsule() | Public | — | 0x00 |
| void OverlapCapsule() | Public | — | 0x00 |
| void OverlapCapsule() | Public | — | 0x00 |
| void OverlapCapsule() | Public | — | 0x00 |
| void OverlapCapsule_Internal() | PrivateStatic | — | 0x00 |
| void OverlapCapsuleArray_Internal() | PrivateStatic | — | 0x00 |
| void OverlapCapsuleList_Internal() | PrivateStatic | — | 0x00 |
| void OverlapCapsulePhysicsBuffer_Internal() | PrivateStatic | — | 0x00 |
| void OverlapCollider() | PublicStatic | — | 0x00 |
| void OverlapCollider() | PublicStatic | — | 0x00 |
| void OverlapCollider() | PublicStatic | — | 0x00 |
| void OverlapCollider() | PublicStatic | — | 0x00 |
| void OverlapCollider() | PublicStatic | — | 0x00 |
| void OverlapCollider() | PublicStatic | — | 0x00 |
| void OverlapCollider() | PublicStatic | — | 0x00 |
| void OverlapCollider() | PublicStatic | — | 0x00 |
| void OverlapColliderFilteredArray_Internal() | PrivateStatic | — | 0x00 |
| void OverlapColliderList_Internal() | PrivateStatic | — | 0x00 |
| void OverlapColliderFilteredList_Internal() | PrivateStatic | — | 0x00 |
| void OverlapColliderFromList_Internal() | PrivateStatic | — | 0x00 |
| void OverlapColliderFromFilteredList_Internal() | PrivateStatic | — | 0x00 |
| void OverlapColliderPhysicsBuffer_Internal() | PrivateStatic | — | 0x00 |
| void OverlapColliderFromPhysicsBuffer_Internal() | PrivateStatic | — | 0x00 |
| void IsValid_Internal_Injected() | PrivateStatic | — | 0x00 |
| void IsEmpty_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SubStepCount_Internal_Injected() | PrivateStatic | — | 0x00 |
| void SubStepLostTime_Internal_Injected() | PrivateStatic | — | 0x00 |
| void Linecast_Internal_Injected() | PrivateStatic | — | 0x00 |
| void LinecastArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void LinecastList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void LinecastNativeArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void Raycast_Internal_Injected() | PrivateStatic | — | 0x00 |
| void RaycastArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void RaycastList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void RaycastNativeArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CircleCast_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CircleCastArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CircleCastList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CircleCastNativeArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void BoxCast_Internal_Injected() | PrivateStatic | — | 0x00 |
| void BoxCastArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void BoxCastList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void BoxCastNativeArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CapsuleCast_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CapsuleCastArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CapsuleCastList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void CapsuleCastNativeArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void GetRayIntersection_Internal_Injected() | PrivateStatic | — | 0x00 |
| void GetRayIntersectionArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void GetRayIntersectionList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void GetRayIntersectionNativeArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapPoint_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapPointArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapPointList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapPointPhysicsBuffer_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapCircle_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapCircleArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapCircleList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapCirclePhysicsBuffer_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapBox_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapBoxArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapBoxList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapBoxPhysicsBuffer_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapCapsule_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapCapsuleArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapCapsuleList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapCapsulePhysicsBuffer_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapColliderFilteredArray_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapColliderList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapColliderFilteredList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapColliderFromList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapColliderFromFilteredList_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapColliderPhysicsBuffer_Internal_Injected() | PrivateStatic | — | 0x00 |
| void OverlapColliderFromPhysicsBuffer_Internal_Injected() | PrivateStatic | — | 0x00 |