0x00x0080
Members 8
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x04 | LodMask | int | Public | |
| 0x0004 | 0x04 | padding / unreflected | ||
| 0x08 | Mesh | Mesh | Public | |
| 0x08 | Materials | Handle`1[] | Public | |
| 0x08 | Masks | uint[] | Public | |
| 0x40 | LocalToWorldMatrix | Matrix4x4 | Public | |
| 0x18 | Bounds | Bounds | Public | |
| 0x01 | IsStatic | bool | Public | |
| 0x0079 | 0x03 | padding / unreflected | ||
| 0x04 | Filter | RenderedGameObjectsFilter | Public | |