0x00x00B0
Members 14
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | BoundingSphere | BoundingSphere | Public | |
| 0x08 | Mesh | Mesh | Public | |
| 0x08 | UVBoundsSize | Vector2 | Public | |
| 0x08 | UVBoundsOffset | Vector2 | Public | |
| 0x08 | Materials | Handle`1[] | Public | |
| 0x08 | SubMeshMasks | uint[] | Public | |
| 0x40 | LocalToWorldMatrix | Matrix4x4 | Public | |
| 0x18 | Bounds | Bounds | Public | |
| 0x01 | IsStatic | bool | Public | |
| 0x0091 | 0x03 | padding / unreflected | ||
| 0x0C | LodIdentifier | LodIdentifier | Public | |
| 0x01 | ReceiveShadows | bool | Public | |
| 0x00A1 | 0x03 | padding / unreflected | ||
| 0x04 | Filter | RenderedGameObjectsFilter | Public | |
| 0x04 | RenderingObjectLayer | uint | Public | |
| 0x01 | EnableEmissiveSampling | bool | Public | |
| 0x00AD | 0x03 | unreflected bytes to end of FatInstance | ||