Struct ThinReservoir : ValueType : Object Path C++ Link UnityEngine.PathTracing.Core.World.ThinReservoir, Unity.PathTracing.Runtime 0x0008 (8 B) align 4 Unity.PathTracing.Runtime 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04LightIndexintPublic0x00040x04WeightfloatPublic // UnityEngine.PathTracing.Core.World.ThinReservoir, Unity.PathTracing.Runtime // size 0x0008 (8), align 4 struct ThinReservoir : public ValueType { public: int LightIndex; // 0x0000(0x04) Public float Weight; // 0x0004(0x04) Public };