Struct TransmissionDesc : ValueType : Object Path C++ Link UnityEngine.PathTracing.Core.TransmissionDesc, Unity.PathTracing.Runtime 0x0020 (32 B) align 8 Unity.PathTracing.Runtime 0x00x0020 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x08SourceTextureTexturePublic0x00080x04ChannelsTransmissionChannelsPublic0x000C0x08ScaleVector2Public0x00140x08OffsetVector2Public0x001C0x04unreflected bytes to end of TransmissionDesc // UnityEngine.PathTracing.Core.TransmissionDesc, Unity.PathTracing.Runtime // size 0x0020 (32), align 8 struct TransmissionDesc : public ValueType { public: Texture SourceTexture; // 0x0000(0x08) Public TransmissionChannels Channels; // 0x0008(0x04) Public Vector2 Scale; // 0x000C(0x08) Public Vector2 Offset; // 0x0014(0x08) Public uint8 pad_0[0x04]; // 0x001C(0x04) };