0x00x0068
Members 10
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | actor | long | Private | |
| 0x08 | otherActor | long | Private | |
| 0x08 | shape | long | Private | |
| 0x08 | otherShape | long | Private | |
| 0x10 | rotation | Quaternion | Public | |
| 0x0C | position | Vector3 | Public | |
| 0x10 | otherRotation | Quaternion | Public | |
| 0x0C | otherPosition | Vector3 | Public | |
| 0x04 | numContacts | int | Private | |
| 0x005C | 0x04 | padding / unreflected | ||
| 0x08 | contacts | long | Private | |
Functions 44
| Signature | Flags | Native | Params |
|---|---|---|---|
| void TranslateTriangleIndex() | Static+1 flags | — | 0x00 |
| void ResolveShapeToEntityId() | Static+1 flags | — | 0x00 |
| void ResolveActorToEntityId() | Static+1 flags | — | 0x00 |
| void GetActorLinearVelocity() | Static+1 flags | — | 0x00 |
| void GetActorAngularVelocity() | Static+1 flags | — | 0x00 |
| void get_colliderEntityId() | Public+1 flags | — | 0x00 |
| void get_colliderInstanceID() | Public+1 flags | — | 0x00 |
| void get_otherColliderEntityId() | Public+1 flags | — | 0x00 |
| void get_otherColliderInstanceID() | Public+1 flags | — | 0x00 |
| void get_bodyEntityId() | Public+1 flags | — | 0x00 |
| void get_bodyInstanceID() | Public+1 flags | — | 0x00 |
| void get_otherBodyEntityId() | Public+1 flags | — | 0x00 |
| void get_otherBodyInstanceID() | Public+1 flags | — | 0x00 |
| void get_bodyVelocity() | Public+1 flags | — | 0x00 |
| void get_bodyAngularVelocity() | Public+1 flags | — | 0x00 |
| void get_otherBodyVelocity() | Public+1 flags | — | 0x00 |
| void get_otherBodyAngularVelocity() | Public+1 flags | — | 0x00 |
| void get_contactCount() | Public+1 flags | — | 0x00 |
| void get_massProperties() | Public+1 flags | — | 0x00 |
| void set_massProperties() | Public+1 flags | — | 0x00 |
| void GetPoint() | Public | — | 0x00 |
| void SetPoint() | Public | — | 0x00 |
| void GetNormal() | Public | — | 0x00 |
| void SetNormal() | Public | — | 0x00 |
| void GetSeparation() | Public | — | 0x00 |
| void SetSeparation() | Public | — | 0x00 |
| void GetTargetVelocity() | Public | — | 0x00 |
| void SetTargetVelocity() | Public | — | 0x00 |
| void GetBounciness() | Public | — | 0x00 |
| void SetBounciness() | Public | — | 0x00 |
| void GetStaticFriction() | Public | — | 0x00 |
| void SetStaticFriction() | Public | — | 0x00 |
| void GetDynamicFriction() | Public | — | 0x00 |
| void SetDynamicFriction() | Public | — | 0x00 |
| void GetMaxImpulse() | Public | — | 0x00 |
| void SetMaxImpulse() | Public | — | 0x00 |
| void IgnoreContact() | Public | — | 0x00 |
| void GetFaceIndex() | Public | — | 0x00 |
| void GetContact() | Private | — | 0x00 |
| void GetContactPatch() | Private | — | 0x00 |
| void ResolveShapeToEntityId_Injected() | PrivateStatic | — | 0x00 |
| void ResolveActorToEntityId_Injected() | PrivateStatic | — | 0x00 |
| void GetActorLinearVelocity_Injected() | PrivateStatic | — | 0x00 |
| void GetActorAngularVelocity_Injected() | PrivateStatic | — | 0x00 |