| void GammaToLinearSpace() | PublicStatic | — | 0x00 |
| void LinearToGammaSpace() | PublicStatic | — | 0x00 |
| void CorrelatedColorTemperatureToRGB() | PublicStatic | — | 0x00 |
| void FloatToHalf() | PublicStatic | — | 0x00 |
| void HalfToFloat() | PublicStatic | — | 0x00 |
| void PerlinNoise() | PublicStatic | — | 0x00 |
| void PerlinNoise1D() | PublicStatic | — | 0x00 |
| void Sin() | PublicStatic | — | 0x00 |
| void Cos() | PublicStatic | — | 0x00 |
| void Tan() | PublicStatic | — | 0x00 |
| void Asin() | PublicStatic | — | 0x00 |
| void Acos() | PublicStatic | — | 0x00 |
| void Atan() | PublicStatic | — | 0x00 |
| void Atan2() | PublicStatic | — | 0x00 |
| void Sqrt() | PublicStatic | — | 0x00 |
| void Abs() | PublicStatic | — | 0x00 |
| void Abs() | PublicStatic | — | 0x00 |
| void Min() | PublicStatic | — | 0x00 |
| void Min() | PublicStatic | — | 0x00 |
| void Min() | PublicStatic | — | 0x00 |
| void Min() | PublicStatic | — | 0x00 |
| void Max() | PublicStatic | — | 0x00 |
| void Max() | PublicStatic | — | 0x00 |
| void Max() | PublicStatic | — | 0x00 |
| void Max() | PublicStatic | — | 0x00 |
| void Pow() | PublicStatic | — | 0x00 |
| void Exp() | PublicStatic | — | 0x00 |
| void Log() | PublicStatic | — | 0x00 |
| void Log() | PublicStatic | — | 0x00 |
| void Log10() | PublicStatic | — | 0x00 |
| void Ceil() | PublicStatic | — | 0x00 |
| void Floor() | PublicStatic | — | 0x00 |
| void Round() | PublicStatic | — | 0x00 |
| void CeilToInt() | PublicStatic | — | 0x00 |
| void FloorToInt() | PublicStatic | — | 0x00 |
| void RoundToInt() | PublicStatic | — | 0x00 |
| void Sign() | PublicStatic | — | 0x00 |
| void Clamp() | PublicStatic | — | 0x00 |
| void Clamp() | PublicStatic | — | 0x00 |
| void Clamp01() | PublicStatic | — | 0x00 |
| void Lerp() | PublicStatic | — | 0x00 |
| void LerpUnclamped() | PublicStatic | — | 0x00 |
| void LerpAngle() | PublicStatic | — | 0x00 |
| void MoveTowards() | PublicStatic | — | 0x00 |
| void MoveTowardsAngle() | PublicStatic | — | 0x00 |
| void SmoothStep() | PublicStatic | — | 0x00 |
| void Gamma() | PublicStatic | — | 0x00 |
| void Approximately() | PublicStatic | — | 0x00 |
| void SmoothDamp() | PublicStatic | — | 0x00 |
| void SmoothDamp() | PublicStatic | — | 0x00 |
| void SmoothDamp() | PublicStatic | — | 0x00 |
| void SmoothDampAngle() | PublicStatic | — | 0x00 |
| void SmoothDampAngle() | PublicStatic | — | 0x00 |
| void SmoothDampAngle() | PublicStatic | — | 0x00 |
| void Repeat() | PublicStatic | — | 0x00 |
| void PingPong() | PublicStatic | — | 0x00 |
| void InverseLerp() | PublicStatic | — | 0x00 |
| void DeltaAngle() | PublicStatic | — | 0x00 |
| void LineIntersection() | Static+1 flags | — | 0x00 |
| void LineSegmentIntersection() | Static+1 flags | — | 0x00 |
| void RandomToLong() | Static+1 flags | — | 0x00 |
| void ClampToFloat() | Static+1 flags | — | 0x00 |
| void ClampToInt() | Static+1 flags | — | 0x00 |
| void ClampToUInt() | Static+1 flags | — | 0x00 |
| void RoundToMultipleOf() | Static+1 flags | — | 0x00 |
| void GetClosestPowerOfTen() | Static+1 flags | — | 0x00 |
| void GetNumberOfDecimalsForMinimumDifference() | Static+1 flags | — | 0x00 |
| void GetNumberOfDecimalsForMinimumDifference() | Static+1 flags | — | 0x00 |
| void RoundBasedOnMinimumDifference() | Static+1 flags | — | 0x00 |
| void RoundBasedOnMinimumDifference() | Static+1 flags | — | 0x00 |
| void DiscardLeastSignificantDecimal() | Static+1 flags | — | 0x00 |
| void DiscardLeastSignificantDecimal() | Static+1 flags | — | 0x00 |
| void NextPowerOfTwo() | PublicStatic | — | 0x00 |
| void ClosestPowerOfTwo() | PublicStatic | — | 0x00 |
| void IsPowerOfTwo() | PublicStatic | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void CorrelatedColorTemperatureToRGB_Injected() | PrivateStatic | — | 0x00 |