Struct PointElement : ValueType : Object Path C++ Link UnityEngine.LowLevelPhysics2D.PhysicsWorld.DrawResults.PointElement, UnityEngine.Physics2DModule 0x0020 (32 B) align 4 UnityEngine.Physics2DModule 0x00x0020 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x08positionVector2Public+1 flags0x00080x04radiusfloatPublic+1 flags0x000C0x04elementDepthfloatPublic+1 flags0x00100x10colorColorPublic+1 flags Functions 1 SignatureFlagsNativeParamsvoid Size()PublicStatic—0x00 // UnityEngine.LowLevelPhysics2D.PhysicsWorld.DrawResults.PointElement, UnityEngine.Physics2DModule // size 0x0020 (32), align 4 struct PointElement : public ValueType { public: Vector2 position; // 0x0000(0x08) Public InitOnly float radius; // 0x0008(0x04) Public InitOnly float elementDepth; // 0x000C(0x04) Public InitOnly Color color; // 0x0010(0x10) Public InitOnly void Size(); [Public Static] };