Zdexby TheHolyOneZ
5,562 structs
Struct

PhysicsWorld

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsWorld, UnityEngine.Physics2DModule 0x0004 (4 B) align 2 UnityEngine.Physics2DModule
implements IEquatable`1
0x00x0004

Members 2

OffsetSizeNameTypeFlags
0x02m_Index1ushort2 flags
0x02m_GenerationushortPrivate+1 flags

Functions 202

SignatureFlagsNativeParams
void get_simulationMode()Public+1 flags—0x00
void set_simulationMode()Public+1 flags—0x00
void ToString()Public+1 flags—0x00
void Equals()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void get_safetyLocksEnabled()PublicStatic+1 flags—0x00
void set_safetyLocksEnabled()PublicStatic+1 flags—0x00
void get_bypassLowLevel()PublicStatic+1 flags—0x00
void get_isRenderingAllowed()PublicStatic+1 flags—0x00
void get_worldCount()PublicStatic+1 flags—0x00
void get_concurrentSimulations()PublicStatic+1 flags—0x00
void get_lengthUnitsPerMeter()PublicStatic+1 flags—0x00
void get_useFullLayers()PublicStatic+1 flags—0x00
void get_hugeWorldExtent()PublicStatic+1 flags—0x00
void get_linearSlop()PublicStatic+1 flags—0x00
void get_speculativeContactDistance()PublicStatic+1 flags—0x00
void get_aabbMargin()PublicStatic+1 flags—0x00
void get_bodyMaxRotation()PublicStatic+1 flags—0x00
void get_bodyTimeToSleep()PublicStatic+1 flags—0x00
void get_defaultWorld()PublicStatic+1 flags—0x00
void GetWorlds()PublicStatic—0x00
void GetBodies()Public—0x00
void GetJoints()Public—0x00
void Create()PublicStatic—0x00
void Create()PublicStatic—0x00
void Destroy()Public—0x00
void get_definition()Public+1 flags—0x00
void set_definition()Public+1 flags—0x00
void SetOwner()Public—0x00
void GetOwner()Public—0x00
void get_isOwned()Public+1 flags—0x00
void get_userData()Public+1 flags—0x00
void set_userData()Public+1 flags—0x00
void get_ownerUserData()Public+1 flags—0x00
void SetOwnerUserData()Public—0x00
void Reset()Public—0x00
void get_isValid()Public+1 flags—0x00
void get_isEmpty()Public+1 flags—0x00
void get_isDefaultWorld()Public+1 flags—0x00
void get_paused()Public+1 flags—0x00
void set_paused()Public+1 flags—0x00
void get_sleepingAllowed()Public+1 flags—0x00
void set_sleepingAllowed()Public+1 flags—0x00
void get_continuousAllowed()Public+1 flags—0x00
void set_continuousAllowed()Public+1 flags—0x00
void get_contactFilterCallbacks()Public+1 flags—0x00
void set_contactFilterCallbacks()Public+1 flags—0x00
void get_preSolveCallbacks()Public+1 flags—0x00
void set_preSolveCallbacks()Public+1 flags—0x00
void get_autoBodyUpdateCallbacks()Public+1 flags—0x00
void set_autoBodyUpdateCallbacks()Public+1 flags—0x00
void get_autoContactCallbacks()Public+1 flags—0x00
void set_autoContactCallbacks()Public+1 flags—0x00
void get_autoTriggerCallbacks()Public+1 flags—0x00
void set_autoTriggerCallbacks()Public+1 flags—0x00
void get_autoJointThresholdCallbacks()Public+1 flags—0x00
void set_autoJointThresholdCallbacks()Public+1 flags—0x00
void get_warmStartingAllowed()Public+1 flags—0x00
void set_warmStartingAllowed()Public+1 flags—0x00
void get_bounceThreshold()Public+1 flags—0x00
void set_bounceThreshold()Public+1 flags—0x00
void get_contactHitEventThreshold()Public+1 flags—0x00
void set_contactHitEventThreshold()Public+1 flags—0x00
void get_contactFrequency()Public+1 flags—0x00
void set_contactFrequency()Public+1 flags—0x00
void get_contactDamping()Public+1 flags—0x00
void set_contactDamping()Public+1 flags—0x00
void get_contactRecycleDistance()Public+1 flags—0x00
void set_contactRecycleDistance()Public+1 flags—0x00
void get_contactSpeed()Public+1 flags—0x00
void set_contactSpeed()Public+1 flags—0x00
void get_maximumLinearSpeed()Public+1 flags—0x00
void set_maximumLinearSpeed()Public+1 flags—0x00
void get_gravity()Public+1 flags—0x00
void set_gravity()Public+1 flags—0x00
void get_simulationWorkers()Public+1 flags—0x00
void set_simulationWorkers()Public+1 flags—0x00
void get_simulationType()Public+1 flags—0x00
void set_simulationType()Public+1 flags—0x00
void get_simulationSubSteps()Public+1 flags—0x00
void set_simulationSubSteps()Public+1 flags—0x00
void get_lastSimulationTimestamp()Public+1 flags—0x00
void get_lastSimulationDeltaTime()Public+1 flags—0x00
void get_transformPlane()Public+1 flags—0x00
void set_transformPlane()Public+1 flags—0x00
void get_transformWriteMode()Public+1 flags—0x00
void set_transformWriteMode()Public+1 flags—0x00
void get_transformTweening()Public+1 flags—0x00
void set_transformTweening()Public+1 flags—0x00
void ClearTransformWriteTweens()1 flags—0x00
void SetTransformWriteTweens()1 flags—0x00
void GetTransformWriteTweens()Public—0x00
void Simulate()Public—0x00
void Simulate()PublicStatic—0x00
void Explode()Public—0x00
void GetBodyUpdateUserData()Public—0x00
void GetBodyUpdateOwnerUserData()Public—0x00
void get_bodyUpdateEvents()Public+1 flags—0x00
void get_triggerBeginEvents()Public+1 flags—0x00
void get_triggerEndEvents()Public+1 flags—0x00
void get_contactBeginEvents()Public+1 flags—0x00
void get_contactEndEvents()Public+1 flags—0x00
void get_contactHitEvents()Public+1 flags—0x00
void get_jointThresholdEvents()Public+1 flags—0x00
void SendAllCallbacks()Public—0x00
void SendBodyUpdateCallbacks()Public—0x00
void SendContactCallbacks()Public—0x00
void SendTriggerCallbacks()Public—0x00
void SendJointThresholdCallbacks()Public—0x00
void GetBodyUpdateCallbackTargets()Public—0x00
void GetTriggerCallbackTargets()Public—0x00
void GetContactCallbackTargets()Public—0x00
void GetJointThresholdCallbackTargets()Public—0x00
void TestOverlapAABB()Public—0x00
void TestOverlapShape()Public—0x00
void TestOverlapShapeProxy()Public—0x00
void TestOverlapPoint()Public—0x00
void TestOverlapGeometry()Public—0x00
void TestOverlapGeometry()Public—0x00
void TestOverlapGeometry()Public—0x00
void TestOverlapGeometry()Public—0x00
void TestOverlapGeometry()Public—0x00
void OverlapAABB()Public—0x00
void OverlapShape()Public—0x00
void OverlapShapeProxy()Public—0x00
void OverlapPoint()Public—0x00
void OverlapGeometry()Public—0x00
void OverlapGeometry()Public—0x00
void OverlapGeometry()Public—0x00
void OverlapGeometry()Public—0x00
void OverlapGeometry()Public—0x00
void CastRay()Public—0x00
void CastShape()Public—0x00
void CastShapeProxy()Public—0x00
void CastMover()Public—0x00
void CastGeometry()Public—0x00
void CastGeometry()Public—0x00
void CastGeometry()Public—0x00
void CreateBody()Public—0x00
void CreateBody()Public—0x00
void CreateBodyBatch()Public—0x00
void CreateBodyBatch()Public—0x00
void DestroyBodyBatch()PublicStatic—0x00
void DestroyShapeBatch()PublicStatic—0x00
void DestroyJointBatch()PublicStatic—0x00
void CreateJoint()Public—0x00
void CreateJoint()Public—0x00
void CreateJoint()Public—0x00
void CreateJoint()Public—0x00
void CreateJoint()Public—0x00
void CreateJoint()Public—0x00
void CreateJoint()Public—0x00
void get_awakeBodyCount()Public+1 flags—0x00
void get_counters()Public+1 flags—0x00
void get_globalCounters()PublicStatic+1 flags—0x00
void get_profile()Public+1 flags—0x00
void get_globalProfile()PublicStatic+1 flags—0x00
void get_drawOptions()Public+1 flags—0x00
void set_drawOptions()Public+1 flags—0x00
void get_drawFillOptions()Public+1 flags—0x00
void set_drawFillOptions()Public+1 flags—0x00
void get_drawThickness()Public+1 flags—0x00
void set_drawThickness()Public+1 flags—0x00
void get_drawFillAlpha()Public+1 flags—0x00
void set_drawFillAlpha()Public+1 flags—0x00
void get_drawPointScale()Public+1 flags—0x00
void set_drawPointScale()Public+1 flags—0x00
void get_drawNormalScale()Public+1 flags—0x00
void set_drawNormalScale()Public+1 flags—0x00
void get_drawImpulseScale()Public+1 flags—0x00
void set_drawImpulseScale()Public+1 flags—0x00
void get_drawCapacity()Public+1 flags—0x00
void set_drawCapacity()Public+1 flags—0x00
void get_drawColors()Public+1 flags—0x00
void set_drawColors()Public+1 flags—0x00
void get_drawContactType()Public+1 flags—0x00
void set_drawContactType()Public+1 flags—0x00
void get_elementDepth()Public+1 flags—0x00
void set_elementDepth()Public+1 flags—0x00
void SetElementDepth3D()Public—0x00
void ClearDraw()Public—0x00
void DrawGeometry()Public—0x00
void DrawGeometry()Public—0x00
void DrawGeometry()Public—0x00
void DrawGeometry()Public—0x00
void DrawGeometry()Public—0x00
void DrawGeometry()Public—0x00
void DrawGeometry()Public—0x00
void DrawGeometry()Public—0x00
void DrawBox()Public—0x00
void DrawCircle()Public—0x00
void DrawCapsule()Public—0x00
void DrawPoint()Public—0x00
void DrawLine()Public—0x00
void DrawLineStrip()Public—0x00
void DrawTransformAxis()Public—0x00
void Draw()1 flags—0x00
void DrawAllWorlds()Static+1 flags—0x00
void get_drawResults()2 flags—0x00

Used by 2

types with a member, parameter or interface of this type