Zdexby TheHolyOneZ
5,562 structs
Struct

DistanceInput

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsQuery.DistanceInput, UnityEngine.Physics2DModule 0x00B4 (180 B) align 4 UnityEngine.Physics2DModule
0x00x00B4

Members 5

OffsetSizeNameTypeFlags
0x48m_ShapeProxyAShapeProxyPrivate
0x48m_ShapeProxyBShapeProxyPrivate
0x10m_TransformAPhysicsTransformPrivate
0x10m_TransformBPhysicsTransformPrivate
0x01m_UseRadiiboolPrivate
0x00B10x03unreflected bytes to end of DistanceInput

Functions 10

SignatureFlagsNativeParams
void get_shapeProxyA()Public+1 flags—0x00
void set_shapeProxyA()Public+1 flags—0x00
void get_shapeProxyB()Public+1 flags—0x00
void set_shapeProxyB()Public+1 flags—0x00
void get_transformA()Public+1 flags—0x00
void set_transformA()Public+1 flags—0x00
void get_transformB()Public+1 flags—0x00
void set_transformB()Public+1 flags—0x00
void get_useRadii()Public+1 flags—0x00
void set_useRadii()Public+1 flags—0x00