Struct PhysicsDestructor : ValueType : Object Path C++ Link UnityEngine.LowLevelPhysics2D.PhysicsDestructor, UnityEngine.Physics2DModule 0x0010 (16 B) align 1 UnityEngine.Physics2DModule 0x00x0010 Members 0 Show inherited members OffsetSizeNameTypeFlagsNo reflected members. Functions 3 SignatureFlagsNativeParamsvoid Fragment()PublicStatic—0x00void Fragment()PublicStatic—0x00void Slice()PublicStatic—0x00 // UnityEngine.LowLevelPhysics2D.PhysicsDestructor, UnityEngine.Physics2DModule // size 0x0010 (16), align 1 struct PhysicsDestructor : public ValueType { public: void Fragment(); [Public Static] void Fragment(); [Public Static] void Slice(); [Public Static] };