Zdexby TheHolyOneZ
5,562 structs
Struct

NamedValue

: ValueType : Object
UnityEngine.InputSystem.Utilities.NamedValue, Unity.InputSystem 0x0018 (24 B) align 8 Unity.InputSystem
implements IEquatable`1
0x00x0018

Members 3

OffsetSizeNameTypeFlags
—0x08SeparatorstringPublicStatic+1 flags
0x08<name>k__BackingFieldstringPrivate
0x10<value>k__BackingFieldPrimitiveValuePrivate

Functions 18

SignatureFlagsNativeParams
void get_name()Public+1 flags—0x00
void set_name()Public+1 flags—0x00
void get_value()Public+1 flags—0x00
void set_value()Public+1 flags—0x00
void get_type()Public+1 flags—0x00
void ConvertTo()Public—0x00
void From()PublicStatic—0x00
void ToString()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void ParseMultiple()PublicStatic—0x00
void Parse()PublicStatic—0x00
void ParseParameter()PrivateStatic—0x00
void ApplyToObject()Public—0x00
void ApplyAllToObject()PublicStatic—0x00