Struct ControlSchemeChangeSyntax : ValueType : Object Path C++ Link UnityEngine.InputSystem.Users.InputUser.ControlSchemeChangeSyntax, Unity.InputSystem 0x0004 (4 B) align 4 Unity.InputSystem 0x00x0004 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x04m_UserIndexint1 flags Functions 1 SignatureFlagsNativeParamsvoid AndPairRemainingDevices()Public—0x00 // UnityEngine.InputSystem.Users.InputUser.ControlSchemeChangeSyntax, Unity.InputSystem // size 0x0004 (4), align 4 struct ControlSchemeChangeSyntax : public ValueType { public: int m_UserIndex; // 0x0000(0x04) Assembly void AndPairRemainingDevices(); [Public] };