Zdexby TheHolyOneZ
5,562 structs
Struct

PointerModel

: ValueType : Object
UnityEngine.InputSystem.UI.PointerModel, Unity.InputSystem 0x0280 (640 B) align 8 Unity.InputSystem
0x00x0280

Members 14

OffsetSizeNameTypeFlags
0x01changedThisFrameboolPublic
0x00010x07padding / unreflected
0xB8leftButtonButtonStatePublic
0xB8rightButtonButtonStatePublic
0xB8middleButtonButtonStatePublic
0x08eventDataExtendedPointerEventDataPublic
0x08m_ScreenPositionVector2Private
0x08m_ScrollDeltaVector2Private
0x0Cm_WorldPositionVector3Private
0x10m_WorldOrientationQuaternionPrivate
0x04m_PressurefloatPrivate
0x04m_AzimuthAnglefloatPrivate
0x04m_AltitudeAnglefloatPrivate
0x04m_TwistfloatPrivate
0x08m_RadiusVector2Private
0x027C0x04unreflected bytes to end of PointerModel

Functions 22

SignatureFlagsNativeParams
void get_pointerType()Public+1 flags—0x00
void get_screenPosition()Public+1 flags—0x00
void set_screenPosition()Public+1 flags—0x00
void get_worldPosition()Public+1 flags—0x00
void set_worldPosition()Public+1 flags—0x00
void get_worldOrientation()Public+1 flags—0x00
void set_worldOrientation()Public+1 flags—0x00
void get_scrollDelta()Public+1 flags—0x00
void set_scrollDelta()Public+1 flags—0x00
void get_pressure()Public+1 flags—0x00
void set_pressure()Public+1 flags—0x00
void get_azimuthAngle()Public+1 flags—0x00
void set_azimuthAngle()Public+1 flags—0x00
void get_altitudeAngle()Public+1 flags—0x00
void set_altitudeAngle()Public+1 flags—0x00
void get_twist()Public+1 flags—0x00
void set_twist()Public+1 flags—0x00
void get_radius()Public+1 flags—0x00
void set_radius()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void OnFrameFinished()Public—0x00
void CopyTouchOrPenStateFrom()Public—0x00