Zdexby TheHolyOneZ
5,562 structs
Struct

Record

: ValueType : Object
UnityEngine.InputSystem.LowLevel.InputStateHistory.Record, Unity.InputSystem 0x0010 (16 B) align 8 Unity.InputSystem
implements IEquatable`1
0x00x0010

Members 3

OffsetSizeNameTypeFlags
0x08m_OwnerInputStateHistoryPrivate+1 flags
0x04m_IndexPlusOneintPrivate+1 flags
0x04m_VersionuintPrivate

Functions 23

SignatureFlagsNativeParams
void get_header()2 flags—0x00
void get_recordIndex()2 flags—0x00
void get_version()2 flags—0x00
void get_valid()Public+1 flags—0x00
void get_owner()Public+1 flags—0x00
void get_index()Public+1 flags—0x00
void get_time()Public+1 flags—0x00
void get_control()Public+1 flags—0x00
void get_next()Public+1 flags—0x00
void get_previous()Public+1 flags—0x00
void .ctor()2 flags—0x00
void ReadValue()Public—0x00
void ReadValueAsObject()Public—0x00
void GetUnsafeMemoryPtr()Public—0x00
void GetUnsafeMemoryPtrUnchecked()1 flags—0x00
void GetUnsafeExtraMemoryPtr()Public—0x00
void GetUnsafeExtraMemoryPtrUnchecked()1 flags—0x00
void CopyFrom()Public—0x00
void CheckValid()1 flags—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void ToString()Public+1 flags—0x00