Struct Data : ValueType : Object Path C++ Link UnityEngine.InputSystem.InputRemoting.NewLayoutMsg.Data, Unity.InputSystem 0x0018 (24 B) align 8 Unity.InputSystem 0x00x0018 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x08namestringPublic0x00080x08layoutJsonstringPublic0x00100x01isOverrideboolPublic0x00110x07unreflected bytes to end of Data // UnityEngine.InputSystem.InputRemoting.NewLayoutMsg.Data, Unity.InputSystem // size 0x0018 (24), align 8 struct Data : public ValueType { public: string name; // 0x0000(0x08) Public string layoutJson; // 0x0008(0x08) Public bool isOverride; // 0x0010(0x01) Public uint8 pad_0[0x07]; // 0x0011(0x07) };