Zdexby TheHolyOneZ
5,562 structs
Struct

PointerState

: ValueType : Object
UnityEngine.InputForUI.PointerState, UnityEngine.InputForUIModule 0x0028 (40 B) align 8 UnityEngine.InputForUIModule
0x00x0028

Members 8

OffsetSizeNameTypeFlags
0x04<LastPressedButton>k__BackingFieldButtonPrivate
0x04_buttonsStateButtonsStatePrivate
0x08<NextPressTime>k__BackingFieldDiscreteTimePrivate
0x04<ClickCount>k__BackingFieldintPrivate
0x08<LastPosition>k__BackingFieldVector2Private
0x04<LastDisplayIndex>k__BackingFieldintPrivate
0x01<LastPositionValid>k__BackingFieldboolPrivate
0x08kClickDelayDiscreteTimePrivateStatic+1 flags
0x00210x07unreflected bytes to end of PointerState

Functions 19

SignatureFlagsNativeParams
void get_LastPressedButton()Public+1 flags—0x00
void set_LastPressedButton()Private+1 flags—0x00
void get_ButtonsState()Public+1 flags—0x00
void get_NextPressTime()Public+1 flags—0x00
void set_NextPressTime()Private+1 flags—0x00
void get_ClickCount()Public+1 flags—0x00
void set_ClickCount()Private+1 flags—0x00
void get_LastPosition()Public+1 flags—0x00
void set_LastPosition()Private+1 flags—0x00
void get_LastDisplayIndex()Public+1 flags—0x00
void set_LastDisplayIndex()Private+1 flags—0x00
void get_LastPositionValid()Public+1 flags—0x00
void set_LastPositionValid()Public+1 flags—0x00
void OnButtonDown()Public—0x00
void OnButtonUp()Public—0x00
void OnButtonChange()Public—0x00
void OnMove()Public—0x00
void Reset()Public—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type