| void Create() | PublicStatic | — | 0x00 |
| void CreateHandle() | PrivateStatic | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void GetHandle() | PublicFinal+2 flags | — | 0x00 |
| void op_Implicit() | PublicStatic+1 flags | — | 0x00 |
| void op_Explicit() | PublicStatic+1 flags | — | 0x00 |
| void Equals() | PublicFinal+2 flags | — | 0x00 |
| void GetMaterial() | Public | — | 0x00 |
| void SetMaterial() | Public | — | 0x00 |
| void GetPass() | Public | — | 0x00 |
| void SetPass() | Public | — | 0x00 |
| void GetMaterialInternal() | PrivateStatic | — | 0x00 |
| void SetMaterialInternal() | PrivateStatic | — | 0x00 |
| void GetPassInternal() | PrivateStatic | — | 0x00 |
| void SetPassInternal() | PrivateStatic | — | 0x00 |
| void InternalCreateMaterialEffectPlayable() | PrivateStatic | — | 0x00 |
| void ValidateType() | PrivateStatic | — | 0x00 |
| void GetMaterialInternal_Injected() | PrivateStatic | — | 0x00 |
| void SetMaterialInternal_Injected() | PrivateStatic | — | 0x00 |
| void InternalCreateMaterialEffectPlayable_Injected() | PrivateStatic | — | 0x00 |